, including all inherited members.
| c_cop() const | sal3d::COP | [inline] |
| Component typedef | sal3d::COP | |
| COP(int width, int height, bool fillWithNaN=false) | sal3d::COP | [inline] |
| COP(const std::string &fileName) | sal3d::COP | [inline, explicit] |
| COP(sal3d_cop cop) | sal3d::COP | [inline, explicit] |
| COP(const COP &cop) | sal3d::COP | [inline] |
| COP(const COP &cop, const Movement3D &movement) | sal3d::COP | [inline] |
| COP(const Profile &profile, const Metric::Config &metricConfig) | sal3d::COP | [inline] |
| COP(const RangeMap &rangeMap, const Metric::Config &metricConfig) | sal3d::COP | [inline] |
| COP(const sal3d::RangeMap &rm, const sal3d::AngularMetric::Config &metricConfig, float initialAngle, float angleStep) | sal3d::COP | [inline] |
| COP(const Frame &frame, const Metric::Config &metricConfig) | sal3d::COP | [inline] |
| copy() const | sal3d::COP | [inline] |
| crop(float xMin=FLT_MAX, float xMax=-FLT_MAX, float yMin=FLT_MAX, float yMax=-FLT_MAX, float zMin=FLT_MAX, float zMax=-FLT_MAX, bool keepInsidePoints=true) | sal3d::COP | [inline] |
| cropGL(const Projection2D &projection, const AxesAlignedRectangle &rectangle, bool keepInsidePoints=true) | sal3d::COP | [inline] |
| cropGL(const Projection2D &projection, const Polygon2D &polygon2d, bool keepInsidePoints=true) | sal3d::COP | [inline] |
| exportToAsciiPLY(const std::string &fileName) const | sal3d::COP | [inline] |
| exportToBinaryPLY(const std::string &fileName) const | sal3d::COP | [inline] |
| fillRow(int row, const Profile &profile, const Metric::Config &config) | sal3d::COP | [inline] |
| getPoint3D(int u, int v) const | sal3d::COP | [inline] |
| getX() const | sal3d::COP | [inline] |
| getX() | sal3d::COP | [inline] |
| getY() const | sal3d::COP | [inline] |
| getY() | sal3d::COP | [inline] |
| getZ() const | sal3d::COP | [inline] |
| getZ() | sal3d::COP | [inline] |
| getZMapFactors() const | sal3d::COP | [inline] |
| glPaintColourPoints(const sal3d::Frame &rgbFrame) const | sal3d::COP | [inline] |
| glPaintColourPolygons(const sal3d::Frame &rgbFrame) const | sal3d::COP | [inline] |
| glPaintPoints(bool withNormals=false) const | sal3d::COP | [inline] |
| glPaintPolygons() const | sal3d::COP | [inline] |
| glPaintRandomPoints(int numberPoints) const | sal3d::COP | [inline] |
| height() const | sal3d::COP | [inline] |
| operator=(const COP &rhs) | sal3d::COP | [inline] |
| saveToFile(const std::string &fileName) const | sal3d::COP | [inline] |
| width() const | sal3d::COP | [inline] |
| ~COP() | sal3d::COP | [inline] |