#include <sal3d_def.h>
Public Attributes | |
| float | p [4][2] |
| float | height |
The pattern points coordinates in real metric positions. For the Static - Projective Calibration and the Angular Calibration Twelve different points, with three (x,y,z) components. These components are mapped to the directions of rangemap's (u,v,g) in the calibration, u to x, v to y and g to z.
by
1.7.6.1